[1] Jiajian Xiao, Philipp Andelfinger, David Eckhoff, Wentong Cai, and Alois Knoll. A Survey on Agent-based Simulation using Hardware Accelerators. arXiv preprint arXiv:1807.01014, 2018. [ bib | http ]
[2] Philipp Andelfinger, Yadong Xu, Wentong Cai, David Eckhoff, and Alois Knoll. Fast-Forwarding Agent States to Accelerate Microscopic Traffic Simulations. In Proceedings of the 2018 ACM SIGSIM Conference on Principles of Advanced Discrete Simulation, SIGSIM-PADS '18, pages 113--124, New York, NY, USA, 2018. ACM. [ bib | DOI | http ]
[3] Mingyu Yang, Philipp Andelfinger, Wentong Cai, and Alois Knoll. Evaluation of Conflict Resolution Methods for Agent-Based Simulations on the GPU. In Proceedings of the 2018 ACM SIGSIM Conference on Principles of Advanced Discrete Simulation, SIGSIM-PADS '18, pages 129--132, New York, NY, USA, 2018. ACM. [ bib | DOI | http ]
[4] Marc Leinweber, Hannes Hartenstein, and Philipp Andelfinger. Enabling Cross-Event Optimization in Discrete-Event Simulation Through Compile-Time Event Batching. arXiv preprint arXiv:1805.04303, 2018. [ bib | http ]
[5] N. Baudis, F. Jacob, and P. Andelfinger. Performance Evaluation of Priority Queues for Fine-Grained Parallel Tasks on GPUs. In 2017 IEEE 25th International Symposium on Modeling, Analysis, and Simulation of Computer and Telecommunication Systems (MASCOTS), pages 1--11, Sept 2017. [ bib | DOI ]
[6] Xinhu Liu and Philipp Andelfinger. Time Warp on the GPU: Design and Assessment. In Proceedings of the 2017 ACM SIGSIM Conference on Principles of Advanced Discrete Simulation, SIGSIM-PADS '17, pages 109--120, New York, NY, USA, 2017. ACM. [ bib | DOI | http ]

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